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Sounds Fishy — keeping score

Bluffing rounds with automatic scoring rules

Enter each round who the guesser was, who the true blue kipper was, which red herrings got flipped and how the round ended — the scoreboard automatically applies the (fairly specific) official scoring rules.

How does the score form work?

The scoring rules of Sounds Fishy are rather specific, so you only record who had which role and how the round ended — the sheet works out the rest. Every red herring guessed correctly scores the guesser 1 point, and they may stop after each correct guess to bank their points. If the guesser accidentally picks the blue kipper, they lose everything from that round, including what they'd already banked. Find all the red herrings without hitting the kipper and a bonus is added on top. A herring left standing scores 1 point per fish turned over; the kipper works the other way round and wants to be found as early as possible.

Open the scoreboard for Sounds Fishy

How does it work?

Click the button above: the scoreboard opens on this game straight away. Start a session there. You get a code to share with the other players — they do not need to install anything or create an account. Everyone sees the same score, updated live.

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In other languages

Sounds Fishy